Show raw api
{
"functions": [
{
"name": "setOnRegistered",
"desc": "Sets a callback invoked whenever a pole is registered (including during `init`).",
"params": [
{
"name": "callback",
"desc": "",
"lua_type": "(PoleRecord) -> ()"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 108,
"path": "src/ServerScriptService/NationFlagSystem/FlagRegistry.luau"
}
},
{
"name": "registerModel",
"desc": "Registers a single flag Model (idempotent by `PoleId`).",
"params": [
{
"name": "model",
"desc": "",
"lua_type": "Model"
}
],
"returns": [
{
"desc": "",
"lua_type": "PoleRecord?"
}
],
"function_type": "static",
"source": {
"line": 119,
"path": "src/ServerScriptService/NationFlagSystem/FlagRegistry.luau"
}
},
{
"name": "init",
"desc": "Scans the configured flag folder and CollectionService tag.",
"params": [],
"returns": [],
"function_type": "static",
"source": {
"line": 176,
"path": "src/ServerScriptService/NationFlagSystem/FlagRegistry.luau"
}
},
{
"name": "get",
"desc": "",
"params": [
{
"name": "poleId",
"desc": "",
"lua_type": "string"
}
],
"returns": [
{
"desc": "",
"lua_type": "PoleRecord?"
}
],
"function_type": "static",
"source": {
"line": 213,
"path": "src/ServerScriptService/NationFlagSystem/FlagRegistry.luau"
}
},
{
"name": "count",
"desc": "",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "number"
}
],
"function_type": "static",
"source": {
"line": 221,
"path": "src/ServerScriptService/NationFlagSystem/FlagRegistry.luau"
}
},
{
"name": "applyNation",
"desc": "Sets MeshPart.TextureID and updates `CurrentNation` / prompt ObjectText.",
"params": [
{
"name": "record",
"desc": "",
"lua_type": "PoleRecord"
},
{
"name": "nationId",
"desc": "",
"lua_type": "string"
}
],
"returns": [
{
"desc": "",
"lua_type": "boolean — false if nation missing or has empty texture"
}
],
"function_type": "static",
"source": {
"line": 237,
"path": "src/ServerScriptService/NationFlagSystem/FlagRegistry.luau"
}
}
],
"properties": [],
"types": [
{
"name": "PoleRecord",
"desc": "Registered flag pole handle.",
"fields": [
{
"name": "mesh",
"lua_type": "MeshPart",
"desc": ""
},
{
"name": "model",
"lua_type": "Model",
"desc": ""
},
{
"name": "poleId",
"lua_type": "string",
"desc": ""
},
{
"name": "prompt",
"lua_type": "ProximityPrompt",
"desc": ""
}
],
"source": {
"line": 20,
"path": "src/ServerScriptService/NationFlagSystem/FlagRegistry.luau"
}
}
],
"name": "FlagRegistry",
"desc": "Discovers flag Models, attaches ProximityPrompts, and applies nation textures.",
"source": {
"line": 31,
"path": "src/ServerScriptService/NationFlagSystem/FlagRegistry.luau"
}
}