Show raw api
{
"functions": [
{
"name": "new",
"desc": "Creates a new Network instance and sets up RemoteEvents.",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "Network"
}
],
"function_type": "static",
"source": {
"line": 27,
"path": "src/Network.luau"
}
},
{
"name": "create",
"desc": "Creates RemoteEvents if they don't exist and returns RemoteConfig.",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "RemoteConfig"
}
],
"function_type": "method",
"source": {
"line": 35,
"path": "src/Network.luau"
}
},
{
"name": "sendStateUpdate",
"desc": "Sends state update to a specific player.",
"params": [
{
"name": "playerId",
"desc": "The UserId as a string",
"lua_type": "string"
},
{
"name": "state",
"desc": "The updated state",
"lua_type": "PlayerSkillState"
}
],
"returns": [],
"function_type": "method",
"source": {
"line": 70,
"path": "src/Network.luau"
}
},
{
"name": "connectUnlockRequest",
"desc": "Connects to unlock requests from clients.",
"params": [
{
"name": "callback",
"desc": "Callback(player, nodeId)",
"lua_type": "function"
}
],
"returns": [],
"function_type": "method",
"source": {
"line": 83,
"path": "src/Network.luau"
}
},
{
"name": "connectUpgradeRequest",
"desc": "Connects to upgrade requests from clients.",
"params": [
{
"name": "callback",
"desc": "Callback(player, nodeId)",
"lua_type": "function"
}
],
"returns": [],
"function_type": "method",
"source": {
"line": 89,
"path": "src/Network.luau"
}
}
],
"properties": [],
"types": [],
"name": "Network",
"desc": "Manages client-server communication via RemoteEvents.",
"source": {
"line": 11,
"path": "src/Network.luau"
}
}